This file describes the Third Party libraries that are used to build Torque on Unix. Source code for Torque is not included with this distribution. Source code can be purchased at www.garagegames.com.

Note that Torque itself is not licensed under the terms of the GPL or the LGPL.

- The SDL (Simple DirectMedia Layer) version used to build this product is XXXXX and can be downloaded from http://www.libsdl.org
- The OpenAL binary (libopenal.so) provided with this distribution is built from an OpenAL snapshot. That snapshot can be downloaded from here: http://www.garagegames.com/docs/torque.sdk/gstarted/openal.html. For more information about OpenAL check out opensource.creative.com and www.openal.org.
- The GNU C/C++ library used is version XXXXX. Check http://www.fsf.org for more information about these libraries.
- The GLU library is from verson XXXXX of the Mesa 3D graphics library. This library is statically linked for compatibility. http://www.mesa3d.org
- The following libraries are from the XFree86 project. Please check http://www.xfree86.org for more information about these libraries.
  - libX11
  - libXext

SDL and OpenAL are licensed under the terms of the LGPL.

libstdc++ is licensed under the terms of the GPL, with the so-called "runtime exception".