//-----------------------------------------------------------------------------
// Torque Game Engine 
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------

#define IDD_DTSEXP_UI                   101
#define IDD_SEQUENCE_PARAMS             102
#define IDD_SEQUENCE_PARAMS2            103
#define IDD_SEQUENCE_PARAMS3            105
#define IDD_UTIL_PANEL1                 106
#define IDD_UTIL_PANEL2                 107
#define IDB_BITMAP1                     107
#define IDD_UTIL_PANEL3                 108
#define IDD_UTIL_PANEL4                 109
#define IDD_UTIL_PANEL5                 110
#define IDD_UTIL_PANEL1B                111
#define IDD_RENUMBER                    112
#define IDD_SKINHELP_PANEL              113
#define IDC_SEQ_CYCLIC                  1001
#define IDC_SEQ_BLEND                   1002
#define IDC_SEQ_LAST_FIRST_FRAME_SAME   1003
#define IDC_SEQ_USE_FRAME_RATE          1004
#define IDC_SEQ_FRAME_RATE              1005
#define IDC_SEQ_NUM_FRAMES              1006
#define IDC_SEQ_IGNORE_GROUND_TRANSFORM 1007
#define IDC_SEQ_USE_N_FRAMES            1007
#define IDC_SEQ_USE_GROUND_FRAME_RATE   1008
#define IDC_SEQ_PRIORITY                1008
#define IDC_SEQ_GROUND_FRAME_RATE       1009
#define IDC_SEQ_DURATION_OVERRIDE       1009
#define IDC_SEQ_GROUND_FRAME_RATE_SPINNER 1010
#define IDC_SEQ_DURATION                1010
#define IDC_SEQ_NUM_GROUND_FRAMES       1011
#define IDC_SEQ_NUM_GROUND_FRAMES_SPINNER 1012
#define IDC_SEQ_FRAME_RATE_SPINNER      1013
#define IDC_SEQ_NUM_FRAMES_SPINNER      1014
#define IDC_SEQ_PRIORITY_SPINNER        1015
#define IDC_SEQ_DURATION_SPINNER        1016
#define IDC_SEQ_ENABLE_MORPH_ANIMATION  1017
#define IDC_SEQ_ENABLE_VIS_ANIMATION    1018
#define IDC_SEQ_ENABLE_TRANSFORM_ANIMATION 1019
#define IDC_SEQ_USE_N_GROUND_FRAMES     1020
#define IDC_SEQ_ENABLE_TEXTURE_ANIMATION 1020
#define IDC_SEQ_ENABLE_IFL_ANIMATION    1021
#define IDC_SEQ_ENABLE_DECAL_ANIMATION  1022
#define IDC_SEQ_FORCE_MORPH_ANIMATION   1023
#define IDC_SEQ_FORCE_VIS_ANIMATION     1024
#define IDC_SEQ_FORCE_TRANSFORM_ANIMATION 1025
#define IDC_STATIC_ABOUT                1025
#define IDC_EXPORT_WHOLE                1026
#define IDC_SEQ_FORCE_TEXTURE_ANIMATION 1026
#define IDC_EXPORT_SEQUENCES            1027
#define IDC_CONFIG_SAVE_DEFAULT         1027
#define IDC_SEQ_ENABLE_DECAL_FRAME_ANIMATION 1027
#define IDC_EXPORT_TEXT                 1028
#define IDC_ANIMATION_DELTA             1028
#define IDC_CONFIG_LOAD                 1028
#define IDC_SEQ_FORCE_DECAL_ANIMATION   1028
#define IDC_ALLOW_EMPTY                 1029
#define IDC_CONFIG_SAVE                 1029
#define IDC_RENUMBER                    1029
#define IDC_BASE_TEXTURE_PATH           1029
#define IDC_SEQ_ENABLE_UNIFORM_SCALE_ANIMATION 1029
#define IDC_ALLOW_CROSSED               1030
#define IDC_COLLAPSE                    1030
#define IDC_EMBED                       1030
#define IDC_SEQ_ENABLE_ARBITRARY_SCALE_ANIMATION 1030
#define IDC_ALLOW_UNUSED                1031
#define IDC_ENABLE_SEQUENCES            1031
#define IDC_REGISTER_DETAILS            1031
#define IDC_SEQ_FORCE_SCALE_ANIMATION   1031
#define IDC_ALLOW_OLD                   1032
#define IDC_REQUIRE_VICON               1033
#define IDC_NODE_STATE_DETAILS          1034
#define IDC_ENABLE_TWO_SIDED            1034
#define IDC_OBJECT_STATE_DETAILS        1035
#define IDC_OBJECT_OFFSETS              1036
#define IDC_SEQUENCE_DETAILS            1037
#define IDC_SHAPE_HIERARCHY             1038
#define IDC_PASS1                       1039
#define IDC_PASS2                       1040
#define IDC_PASS3                       1041
#define IDC_NODE_STATES                 1042
#define IDC_OBJECT_STATES               1043
#define IDC_CONFIG_LOAD_DEFAULT         1044
#define IDC_EDIT                        1045
#define IDC_SPIN                        1496
#define IDS_TH_3SPACE                   40216
#define IDS_TH_DTSFILE_LONG             40220
#define IDS_TH_DTSFILE_SHORT            40221
#define IDS_TH_COPYRIGHT_COMPANY        40223
#define IDS_TH_DTSEXP                   40229
#define IDS_TH_SHAPEEXPORT              40231
#define IDS_TH_DTSEXPORTDLL             40232
#define IDS_TH_NODATATOEXPORT           40233
#define IDS_TH_CANTCREATE               40234
#define IDS_TH_WRITEERROR               40235
#define IDS_OBJ_TOO_LARGE               40236
#define IDS_EXPORT_ERROR                40237
#define IDS_TH_AUTHOR                   40238
#define IDS_DB_SEQUENCE                 40239
#define IDS_DB_GENERAL                  40240
#define IDS_SKINHELP_PARAMS             40241

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        114
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1046
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
