/**********************************************************************
 *<
	FILE: custcont.h

	DESCRIPTION: Custom Controls for Jaguar

	CREATED BY: Rolf Berteig

	HISTORY: created 17 November, 1994

 *>	Copyright (c) 1994, All Rights Reserved.
 **********************************************************************/


#ifndef __CUSTCONT__
#define __CUSTCONT__

#include "winutil.h"
#include "buildver.h"


// Define CHILDWND_CUI to build MAX with a child-window based CUI system
#define CHILDWND_CUI 

// Standard Category for rollups
#define ROLLUP_CAT_SYSTEM 2000
#define ROLLUP_CAT_STANDARD 4000
#define ROLLUP_CAT_CUSTATTRIB 6000

void CoreExport InitCustomControls( HINSTANCE hInst );

#ifdef DESIGN_VER
// VIZ window tinting APIs
void     CoreExport EnableWindowTinting(bool flag = true);
void     CoreExport SetWindowTint(const HWND hwnd, const COLORREF color);
void     CoreExport ChangeWindowTint(const HWND hwnd, const COLORREF color);
COLORREF CoreExport GetWindowTint(const HWND hwnd);
COLORREF CoreExport GetAncestorTint(const HWND hwnd);
#endif

// DS 9/29/00  -- Turnoff CustButton borders.
#define I_EXEC_CB_NO_BORDER   0xA000 // Pass this to CustButton::Execute() to turnoff borders, like in the toolbar

// Values returned by DADMgr::SlotOwner()
#define OWNER_MEDIT_SAMPLE 		0
#define OWNER_NODE 				1
#define OWNER_MTL_TEX			2  //  button in mtl or texture
#define OWNER_SCENE				3  //  button in light, modifier, atmospheric, etc
#define OWNER_BROWSE_NEW		4
#define OWNER_BROWSE_LIB		5
#define OWNER_BROWSE_MEDIT		6
#define OWNER_BROWSE_SCENE		7

class ReferenceTarget;
class IParamBlock;
class IParamBlock2;
class FPInterface;

class DADMgr : public InterfaceServer {
	public:
		// Called on the source to see what if anything can be dragged from this x,y
		// returns 0 if can't drag anything from this point
		virtual SClass_ID GetDragType(HWND hwnd, POINT p)=0;


		// Return TRUE if creating instance witb "new", rather than returning
		// a pointer to an existing entity.
		// If GetInstance creates a new instance every time it is called, then IsNew should
		// return TRUE. This prevents GetInstance from being called repeatedly as the
		// drag progresses.
		virtual BOOL IsNew(HWND hwnd, POINT p, SClass_ID type) { return FALSE; } 

		// called on potential target to see if can drop type at this x,y
		virtual BOOL OkToDrop(ReferenceTarget *dropThis, HWND hfrom, HWND hto, POINT p, SClass_ID type, BOOL isNew = FALSE)=0;

		// called on potential target to allow it to substitute custom cursors. (optional)
		virtual HCURSOR DropCursor(ReferenceTarget *dropThis, HWND hfrom, HWND hto, POINT p, SClass_ID type, BOOL isNew = FALSE){ return NULL;}

		// Return one of the OWNER_ values above
		virtual int SlotOwner() { return OWNER_MTL_TEX; } 
		 
		// This should return a pointer to the drag source.  HWND is the window the mouse
		// down occured in, and p is the position in that window.  Type tells the expected
		// type of object.
		virtual ReferenceTarget *GetInstance(HWND hwnd, POINT p, SClass_ID type)=0;

		// This routine is called on the target with the pointer returned by the source's GetInstance,
		// or possibly a clone of it as the dropThis.   hwnd is where the mouse was released
		// for the drop, p is the position within hwnd, and type is the type of object
		// being dropped.
		virtual void  Drop(ReferenceTarget *dropThis, HWND hwnd, POINT p, SClass_ID type)=0;

		// This is called when the source and target WINDOW are the same
		virtual void  SameWinDragAndDrop(HWND h1, POINT p1, POINT p2) {}

		// This lets the manager know whether to call LocalDragAndDrop when the
		// same DADMgr handles both source and target windows.
		virtual BOOL  LetMeHandleLocalDAD() { return 0; }

		// This is called if the same DADMgr is handling both the source and target windows,
		// if LetMeHandleLocalDAD() returned true.
		virtual void  LocalDragAndDrop(HWND h1, HWND h2, POINT p1, POINT p2){}

		// If this returns true, the CustButtons that have this DADManager
		// will automatically make their text a tooltip
		virtual BOOL AutoTooltip(){ return FALSE; }

		// If a drag source doesn't want any references being made to the instance returned,
		// then this method should return true: it will force a copy to be made.
		virtual BOOL CopyOnly(HWND hwnd, POINT p, SClass_ID type) { return FALSE; } 

		// Normally the mouse down and mouse up messages are not sent to the 
		// source window when doing DAD, but if you need them, return TRUE
		virtual BOOL AlwaysSendButtonMsgsOnDrop(){ return FALSE; }

		// Generic expansion function
		virtual INT_PTR Execute(int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0) { return 0; } 

		// called on potential target to see if can instance "dropThis" at this x,y
		virtual BOOL OkToDropInstance(ReferenceTarget *dropThis, HWND hfrom, HWND hto, POINT p, SClass_ID type) { return TRUE; }
	};


class ICustomControl : public InterfaceServer {
	public:
		virtual HWND GetHwnd()=0;
		virtual void Enable(BOOL onOff=TRUE)=0;
		virtual void Disable()=0;
		virtual BOOL IsEnabled()=0;
		// this second enable function is used to disable and enable custom controls
		// when the associated parameter has a non-keyframable parameter.
		// The effective enable state is the AND of these two enable bits.
		virtual void Enable2(BOOL onOff=TRUE)=0;
		// Generic expansion function
		virtual INT_PTR Execute(int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0) { return 0; } 
	};

// This is a bitmap brush where the bitmap is a gray and white checker board.
HBRUSH CoreExport GetLTGrayBrush();
HBRUSH CoreExport GetDKGrayBrush();

// Makes the grid pattern brushes solid for screen shots
void CoreExport MakeBrushesSolid(BOOL onOff);

// The standard font...
HFONT CoreExport GetFixedFont();
HFONT CoreExport GetFixedFontBold();

// The hand cursor used for panning.
HCURSOR CoreExport GetPanCursor();

// Used to update the new mouse-tracking outlined buttons
void CoreExport UpdateButtonOutlines();

//----------------------------------------------------------------------------//
// Customizable UI Frame 

#define CUIFRAMECLASS _T("CUIFrame")

// CUI Frame content types
#define CUI_TOOLBAR			(1<<0)		// set if frame holds toolbars and/or tool palettes
#define CUI_MENU			(1<<1)		// set if frame holds a menu
#define CUI_HWND			(1<<2)		// set if frame hold a generic hWnd

// CUI Frame position types
#define CUI_TOP_DOCK		(1<<0)
#define CUI_BOTTOM_DOCK		(1<<1)
#define CUI_LEFT_DOCK		(1<<2)
#define CUI_RIGHT_DOCK		(1<<3)
#define CUI_ALL_DOCK		(CUI_TOP_DOCK|CUI_BOTTOM_DOCK|CUI_LEFT_DOCK|CUI_RIGHT_DOCK)
#define CUI_HORIZ_DOCK		(CUI_TOP_DOCK|CUI_BOTTOM_DOCK)
#define CUI_VERT_DOCK		(CUI_LEFT_DOCK|CUI_RIGHT_DOCK)
#define CUI_FLOATABLE		(1<<4)
#define CUI_FLOATING		(1<<4)	// synonym
#define CUI_CONNECTABLE		(1<<5)
#define CUI_SM_HANDLES		(1<<6)		// set if frame should display size/move handles

// CUI Docking Panel locations
#define CUI_NO_PANEL		0
#define CUI_TOP_PANEL		CUI_TOP_DOCK
#define CUI_BOTTOM_PANEL	CUI_BOTTOM_DOCK
#define CUI_LEFT_PANEL		CUI_LEFT_DOCK
#define CUI_RIGHT_PANEL		CUI_RIGHT_DOCK
#define CUI_FIXED_PANELS	(CUI_TOP_PANEL|CUI_BOTTOM_PANEL|CUI_LEFT_PANEL|CUI_RIGHT_PANEL)
#define CUI_FLOATING_PANELS (1<<4)
#define CUI_ALL_PANELS		(CUI_FIXED_PANELS|CUI_FLOATING_PANELS)

#define CUI_POSDATA_MSG		(WM_APP + 0x3412)	// used for retrieving CUIFrame position data

// orientation parameters
#define CUI_NONE			0
#define CUI_HORIZ			CUI_HORIZ_DOCK
#define CUI_VERT			CUI_VERT_DOCK
#define CUI_FLOAT			CUI_FLOATING

#define CUI_MIN_TB_WIDTH	25		// minimum width of a CUIFrame-based toolbar

#define CUI_MENU_HIDE			0
#define CUI_MENU_SHOW_ENABLED	1
#define CUI_MENU_SHOW_DISABLED	2

// CUI size parameters
#define CUI_MIN_SIZE			0
#define CUI_MAX_SIZE			1
#define CUI_PREF_SIZE			2

// CUI bitmap button image size (in pixels: 16x15 or 24x24)
#define CUI_SIZE_16				16
#define CUI_SIZE_24				24

// CUI bitmap button image mask options
#define CUI_MASK_NONE			0	// no mask -- MAX should generate one
#define CUI_MASK_MONO			1	// normal Windows convention
#define CUI_MASK_ALPHA			2	// 8-bit alpha channel present
#define CUI_MASK_ALPHA_PREMULT	3	// 8-bit pre-multiplied alpha channel present

// CUI edit types -- not all implemented (yet?)
#define CUI_EDIT_NONE			0
#define CUI_EDIT_KBD			(1<<0)
#define CUI_EDIT_SCRIPT			(1<<1)
#define CUI_EDIT_MACRO			(CUI_EDIT_KBD | CUI_EDIT_SCRIPT)
#define CUI_EDIT_ORDER			(1<<2)

class CUIPosData 
{
public:
	virtual ~CUIPosData()									{}
	virtual int GetWidth(int sizeType, int orient)			{ return 50; }
	virtual int GetHeight(int sizeType, int orient)			{ return 50; }
};

// Provides a way for messages received by the CUIFrame to be processed
// in a context-specific fashion.  ProcessMessage should return TRUE 
// if the message is handled and FALSE if not.  If FALSE is returned (or
// no handler is defined), then the CUIFrame simply passes WM_COMMAND
// messages on to its parent.  Window position messages are passed from
// the CUIFrame to the HWND of the 'content' (either toolbar or menu)
// Other messages are passed on to DefaultWndProc.

class CUIFrameMsgHandler
{
public:
	virtual int ProcessMessage(UINT message, WPARAM wParam, LPARAM lParam) { return FALSE; }
};

class ICustButton;
class ICustStatus;

class ICUIFrame : public ICustomControl {
public:
	// CUIFrame attributes
	virtual	void SetPosType(DWORD t)=0;
	virtual	DWORD GetPosType()=0;
	virtual void SetPosRank(int rank, int subrank=0)=0;
	virtual int GetPosRank()=0;
	virtual int GetPosSubrank()=0;
	virtual BOOL IsFloating()=0;
	virtual void Hide(BOOL b)=0;
	virtual BOOL IsHidden()=0;
	virtual void SetCurPosition(DWORD pos)=0;
	virtual DWORD GetCurPosition()=0;
	virtual void SetContentType(DWORD t)=0;
	virtual DWORD GetContentType()=0;
	virtual void SetContentHandle(HWND hContent)=0;
	virtual HWND GetContentHandle()=0;
	virtual void SetTabbedToolbar(BOOL b)=0;
	virtual BOOL GetTabbedToolbar()=0;
	virtual void AddToolbarTab(HWND hTBar, CUIFrameMsgHandler *msgHandler, TCHAR *name, int pos = -1)=0;
	virtual void DeleteToolbarTab(int pos)=0;
	virtual int GetToolbarCount()=0;
	virtual HWND GetToolbarHWnd(int pos)=0;
	virtual TCHAR *GetTabName(int pos)=0;
	virtual void SetCurrentTab(int pos)=0;
	virtual int GetCurrentTab()=0;
	virtual int GetSize(int sizeType, int dir /* width or height */, int orient)=0;
	virtual BOOL InstallMsgHandler(CUIFrameMsgHandler *msgHandler)=0;
	virtual void SetName(TCHAR *name)=0;	// name is used to store position info
	virtual TCHAR *GetName()=0;
	virtual BOOL SetMenuDisplay(int md)=0;
	virtual int GetMenuDisplay()=0;
	virtual void SetSystemWindow(BOOL b)=0;	// set to TRUE for main UI, only works if parent is the main MAX hWnd
	virtual BOOL GetSystemWindow()=0;
	virtual BOOL ReadConfig(TCHAR *cfg, int startup=FALSE)=0;	// returns FALSE if no position has been saved
	virtual void WriteConfig(TCHAR *cfg)=0;
};

ICUIFrame CoreExport *GetICUIFrame( HWND hCtrl );
void CoreExport ReleaseICUIFrame( ICUIFrame *icf );


HWND CoreExport CreateCUIFrameWindow(HWND hParent, TCHAR *title, int x, int y, int cx, int cy);

#define CUI_MODE_NORMAL		0
#define CUI_MODE_EDIT		1

class CUIFrameMgr : public BaseInterfaceServer {
private:
	HWND	hApp;
	TSTR	cfgFile;
	void	RecalcPanel(int panel);
	int		GetMaxRank(int panel);
	int		GetMaxSubrank(int panel, int rank);
	void	GetDockRect(int panel, int rank, RECT *rp);
	int		GetDockingRank(int panel, RECT *rp = NULL);
	int		GetDockingSubrank(int panel, int rank, RECT *rp = NULL);
	void	AdjustRanks(int panel, int start, int incr);
	void	AdjustSubranks(int panel, int rank, int start, int incr);
	int		resSize[4];
	int		mode;
	int		horizTextBtns;
	int		fixedWidthTextBtns;
	int		btnWidth;
	int		imageSize;
	int		lockLayout;
	CUIFrameMsgHandler *defMsgHandler;

public:
	CoreExport CUIFrameMgr();
	CoreExport ~CUIFrameMgr();
	CoreExport void SetAppHWnd(HWND hApp);
	CoreExport TCHAR *GetCUIDirectory();

	CoreExport void ProcessCUIMenu(HWND hWnd, int x, int y);
	CoreExport void DockCUIWindow(HWND hWnd, int panel, RECT *rp = NULL, int init = FALSE);
	CoreExport void FloatCUIWindow(HWND hWnd, RECT *rp = NULL, int init = FALSE);

	CoreExport void SetReservedSize(int panel, int size);
	CoreExport int GetReservedSize(int panel);
	CoreExport int GetPanelSize(int panel, int incReserved = FALSE);

	CoreExport void RecalcLayout(int entireApp=FALSE);
	CoreExport void DrawCUIWindows(int panels=CUI_ALL_PANELS);
    CoreExport void SetMacroButtonStates(BOOL force);
	CoreExport void ResetIconImages();

	CoreExport int OverDockRegion(LPPOINT pt, DWORD posType, int override = FALSE);
	CoreExport void SetMode(int md);
	CoreExport int GetMode();

	CoreExport void ExpertMode(int onOff);

	CoreExport void HideFloaters(int onOff);
	CoreExport HWND GetItemHwnd(int id);
	CoreExport ICustButton *GetICustButton( int id );
	CoreExport ICustStatus *GetICustStatus( int id );

	CoreExport void HorizTextButtons(BOOL b);
	CoreExport int GetHorizTextButtons();
	CoreExport void FixedWidthTextButtons(BOOL b);
	CoreExport int GetFixedWidthTextButtons();
	CoreExport void SetTextButtonWidth(int w);
	CoreExport int GetTextButtonWidth();

	CoreExport int GetCount();
	CoreExport ICUIFrame *GetICUIFrame(int i);
	CoreExport ICUIFrame *GetICUIFrame(TCHAR *name);
	CoreExport ICUIFrame *GetICUIFrame(int panel, int rank, int subrank);

	CoreExport int SetConfigFile(TCHAR *cfg);
	CoreExport TCHAR *GetConfigFile();

	CoreExport int DeleteSystemWindows(int toolbarsOnly = TRUE);
	CoreExport int CreateSystemWindows(int reset = FALSE);

	CoreExport void SetImageSize(int size)	{ imageSize = size; }
	CoreExport int GetImageSize()			{ return imageSize; }
	CoreExport int GetButtonHeight(int sz=0) { if(!sz) sz=imageSize; return sz==CUI_SIZE_16 ? 22 : 31; }
	CoreExport int GetButtonWidth(int sz=0)  { if(!sz) sz=imageSize; return sz==CUI_SIZE_16 ? 23 : 32; }

	CoreExport void SetDefaultData(CUIFrameMsgHandler *msg, HIMAGELIST img16, HIMAGELIST img24=NULL);

	CoreExport int GetDefaultImageListBaseIndex(SClass_ID sid, Class_ID cid);
	CoreExport TSTR* GetDefaultImageListFilePrefix(SClass_ID sid, Class_ID cid);

	CoreExport int AddToRawImageList(TCHAR* pFilePrefix, int sz, HBITMAP image, HBITMAP mask);

	CoreExport int LoadBitmapFile(TCHAR *filename);
	CoreExport int LoadBitmapImages();

	CoreExport CUIFrameMsgHandler *GetDefaultMsgHandler()	{ return defMsgHandler; }

	CoreExport int ReadConfig();
	CoreExport int WriteConfig();

	CoreExport void SetLockLayout(BOOL lock)	{ lockLayout = lock; }
	CoreExport BOOL GetLockLayout()				{ return lockLayout; }

	CoreExport void EnableAllCUIWindows(int enabled);

};

CUIFrameMgr CoreExport *GetCUIFrameMgr();
CoreExport void DoCUICustomizeDialog();
CoreExport BOOL AllFloatersAreHidden();


#define MB_TYPE_KBD			        1
#define MB_TYPE_SCRIPT		        2
#define MB_TYPE_ACTION		        3
#define MB_TYPE_ACTION_CUSTOM		4

#define MB_FLAG_ENABLED           (1 << 0)
#define MB_FLAG_CHECKED           (1 << 1)

typedef DWORD ActionTableId;
typedef DWORD ActionContextId;
class ActionItem;

class MacroButtonData {
public:
    CoreExport	MacroButtonData()	{ label = tip = imageName = NULL; imageID = -1; }
    // constructor for kbd-based macro buttons
    CoreExport	MacroButtonData(long tID, int cID, TCHAR *lbl, TCHAR *tp=NULL, int imID=-1, TCHAR *imName=NULL);
    CoreExport	MacroButtonData(int msID, TCHAR *lbl, TCHAR *tp=NULL, int imID=-1, TCHAR *imName=NULL)
        {
            macroType=MB_TYPE_SCRIPT; macroScriptID=msID; imageID=imID; 
            label=NULL; SetLabel(lbl); tip=NULL; SetTip(tp); imageName=NULL; SetImageName(imName);
        }
    CoreExport	~MacroButtonData()	{ if(label) delete [] label;  if(tip) delete [] tip; if(imageName) delete[] imageName; }
    
    CoreExport	MacroButtonData & operator=(const MacroButtonData& mbd);
    
    CoreExport	void SetLabel(TCHAR *lbl);
    TCHAR *GetLabel()		{ return label; }
    CoreExport	void SetTip(TCHAR *tp);
    TCHAR *GetTip()			{ return tip; }
    void SetCmdID(int id)	{ cmdID = id; }
    int GetCmdID()			{ return cmdID; }
    void SetScriptID(int id){ macroScriptID = id; }
    int GetScriptID()		{ return macroScriptID; }
    CoreExport	void SetImageName(TCHAR *imName);
    TCHAR *GetImageName()	{ return imageName; }
    void SetImageID(int id)	{ imageID = id; }
    int GetImageID()		{ return imageID; }
    
    void SetTblID(ActionTableId id) { tblID = id; }
    ActionTableId GetTblID() { return tblID; }
    
    void SetActionItem(ActionItem* pAction) { actionItem = pAction; }
    ActionItem* GetActionItem() { return actionItem; }
    
    CoreExport BOOL IsActionButton() { return macroType == MB_TYPE_ACTION_CUSTOM ||
                                           macroType == MB_TYPE_ACTION; }
    
    int			  macroType;
    ActionTableId tblID; 
    int			  cmdID;
    int			  macroScriptID;
    TCHAR *		  label;
    TCHAR *		  tip;
    
    TCHAR *		  imageName;
    int			  imageID;
    ActionItem*   actionItem;


    // flags constains the last state when redrawing
    DWORD         flags;
};

//---------------------------------------------------------------------------//
// Spinner control


#define SPINNERWINDOWCLASS	_T("SpinnerControl")


// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = TRUE if user is dragging the spinner interactively.
// lParam = pointer to ISpinnerControl
#define CC_SPINNER_CHANGE  		WM_USER + 600	

// LOWORD(wParam) = ctrlID, 
// lParam = pointer to ISpinnerControl
#define CC_SPINNER_BUTTONDOWN	WM_USER + 601

// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = FALSE if user cancelled - TRUE otherwise
// lParam = pointer to ISpinnerControl
#define CC_SPINNER_BUTTONUP		WM_USER + 602


enum EditSpinnerType {
	EDITTYPE_INT, 
	EDITTYPE_FLOAT, 
	EDITTYPE_UNIVERSE, 
	EDITTYPE_POS_INT, 
	EDITTYPE_POS_FLOAT, 
	EDITTYPE_POS_UNIVERSE,
	EDITTYPE_TIME
	};

class ISpinnerControl : public ICustomControl {
	public:
		virtual float GetFVal()=0;
		virtual int GetIVal()=0;
		virtual void SetAutoScale(BOOL on=TRUE)=0;
		virtual void SetScale( float s )=0;
		virtual void SetValue( float v, int notify )=0;
		virtual void SetValue( int v, int notify )=0;
		virtual void SetLimits( int min, int max, int limitCurValue = TRUE )=0;
		virtual void SetLimits( float min, float max, int limitCurValue = TRUE )=0;
		virtual void LinkToEdit( HWND hEdit, EditSpinnerType type )=0;
		virtual void SetIndeterminate(BOOL i=TRUE)=0;
		virtual BOOL IsIndeterminate()=0;
		virtual void SetResetValue(float v)=0;
		virtual void SetResetValue(int v)=0;
		virtual void SetKeyBrackets(BOOL onOff)=0;
	};

ISpinnerControl CoreExport *GetISpinner( HWND hCtrl );
void CoreExport ReleaseISpinner( ISpinnerControl *isc );

CoreExport void SetSnapSpinner(BOOL b);
CoreExport BOOL GetSnapSpinner();
CoreExport void SetSnapSpinValue(float f);
CoreExport float GetSnapSpinValue();

CoreExport void SetSpinnerPrecision(int p);
CoreExport int GetSpinnerPrecision();

CoreExport void SetSpinnerWrap(int w);
CoreExport int GetSpinnerWrap();


// begin - mjm 12.18.98
//---------------------------------------------------------------------------
// Slider control

#define SLIDERWINDOWCLASS	_T("SliderControl")

// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = TRUE if user is dragging the slider interactively.
// lParam = pointer to ISliderControl
#define CC_SLIDER_CHANGE  		WM_USER + 611

// LOWORD(wParam) = ctrlID, 
// lParam = pointer to ISliderControl
#define CC_SLIDER_BUTTONDOWN	WM_USER + 612

// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = FALSE if user cancelled - TRUE otherwise
// lParam = pointer to ISliderControl
#define CC_SLIDER_BUTTONUP		WM_USER + 613

class ISliderControl : public ICustomControl
{
public:
	virtual float GetFVal()=0;
	virtual int GetIVal()=0;
	virtual void SetNumSegs( int num )=0;
	virtual void SetValue( float v, int notify )=0;
	virtual void SetValue( int v, int notify )=0;
	virtual void SetLimits( int min, int max, int limitCurValue = TRUE )=0;
	virtual void SetLimits( float min, float max, int limitCurValue = TRUE )=0;
	virtual void LinkToEdit( HWND hEdit, EditSpinnerType type )=0;
	virtual void SetIndeterminate(BOOL i=TRUE)=0;
	virtual BOOL IsIndeterminate()=0;
	virtual void SetResetValue(float v)=0;
	virtual void SetResetValue(int v)=0;
	virtual void SetKeyBrackets(BOOL onOff)=0;
};

ISliderControl CoreExport *GetISlider( HWND hCtrl );
void CoreExport ReleaseISlider( ISliderControl *isc );

// mjm - 3.1.99 - use spinner precision for edit boxes linked to slider controls
/*
CoreExport void SetSliderPrecision(int p);
CoreExport int  GetSliderPrecision();
*/

// routines for setting up sliders.
CoreExport ISliderControl *SetupIntSlider(HWND hwnd, int idSlider, int idEdit,  int min, int max, int val, int numSegs);
CoreExport ISliderControl *SetupFloatSlider(HWND hwnd, int idSlider, int idEdit,  float min, float max, float val, int numSegs);
CoreExport ISliderControl *SetupUniverseSlider(HWND hwnd, int idSlider, int idEdit,  float min, float max, float val, int numSegs);

// controls whether or not sliders send notifications while the user adjusts them with the mouse
CoreExport void SetSliderDragNotify(BOOL onOff);
CoreExport BOOL GetSliderDragNotify();
// end - mjm 12.18.98


//---------------------------------------------------------------------------//
// Rollup window control

#define WM_CUSTROLLUP_RECALCLAYOUT WM_USER+876

#define ROLLUPWINDOWCLASS _T("RollupWindow")

typedef void *RollupState;

// Flags passed to AppendRollup
#define APPENDROLL_CLOSED		(1<<0)	// Starts the page out rolled up.
#define DONTAUTOCLOSE    		(1<<1)	// Dont close this rollup when doing Close All
#define ROLLUP_SAVECAT    		(1<<2)	// Save the catory field in the RollupOrder.cfg
#define ROLLUP_USEREPLACEDCAT	(1<<3)	// In case of ReplaceRollup, use the replaced rollups category

class IRollupWindow;
class IRollupPanel;

class IRollupCallback : public InterfaceServer
{
public:
	virtual BOOL HandleDrop(IRollupPanel *src,IRollupPanel *targ, bool before){ return FALSE; }
	virtual BOOL GetEditObjClassID(SClass_ID &sid,Class_ID &cid){ return FALSE;}
	virtual BOOL HandleOpenAll(){return FALSE;}
	virtual BOOL HandleCloseAll(){ return FALSE;}
};

class IRollupPanel : public InterfaceServer
{
public:
	virtual HINSTANCE GetHInst()=0;
	virtual DWORD_PTR GetResID()=0;
	virtual BOOL operator==(const IRollupPanel& id)=0;
	virtual int GetCategory()=0;
	virtual void SetCategory(int cat)=0;
	virtual HWND GetHWnd()=0;
	virtual HWND GetRollupWindowHWND()=0;
	virtual HWND GetTitleWnd()=0;
};

class IRollupRCMenuItem : public InterfaceServer {
public:
	virtual TCHAR*		RRCMMenuText()=0;
	virtual void		RRCMExecute()=0;
	virtual bool		RRCMShowChecked()=0;
	virtual bool		RRCMHasSeparator()=0;
};

class IRollupWindow : public ICustomControl {
	public:
		// Shows or hides all
		virtual void Show()=0;
		virtual void Hide()=0;

		// Shows or hides by index
		virtual void Show(int index)=0;
		virtual void Hide(int index)=0;

		virtual HWND GetPanelDlg(int index)=0;
		virtual int GetPanelIndex(HWND hWnd)=0;
		virtual void SetPanelTitle(int index,TCHAR *title)=0;

		// returns index of new panel
		virtual int AppendRollup( HINSTANCE hInst, TCHAR *dlgTemplate, 
				DLGPROC dlgProc, TCHAR *title, LPARAM param=0,DWORD flags=0, int category = ROLLUP_CAT_STANDARD )=0;
		virtual int AppendRollup( HINSTANCE hInst, DLGTEMPLATE *dlgTemplate, 
				DLGPROC dlgProc, TCHAR *title, LPARAM param=0,DWORD flags=0, int category = ROLLUP_CAT_STANDARD )=0;
		virtual int ReplaceRollup( int index, HINSTANCE hInst, TCHAR *dlgTemplate, 
				DLGPROC dlgProc, TCHAR *title, LPARAM param=0,DWORD flags=0, int category = ROLLUP_CAT_STANDARD)=0;
		virtual int ReplaceRollup( int index, HINSTANCE hInst, DLGTEMPLATE *dlgTemplate, 
				DLGPROC dlgProc, TCHAR *title, LPARAM param=0,DWORD flags=0, int category = ROLLUP_CAT_STANDARD)=0;
		virtual void DeleteRollup( int index, int count )=0;
		virtual void SetPageDlgHeight(int index,int height)=0;

		virtual void SaveState( RollupState *hState )=0;
		virtual void RestoreState( RollupState *hState )=0;

		// Passing WM_LBUTTONDOWN, WM_MOUSEMOVE, and WM_LBUTTONUP to
		// this function allows scrolling with unused areas in the dialog.
		virtual void DlgMouseMessage( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam )=0;

		virtual int GetNumPanels()=0;
		virtual BOOL IsPanelOpen(int index) = 0;
		virtual void SetPanelOpen(int index, BOOL isOpen, BOOL ignoreFlags = TRUE) =0;
		virtual int GetScrollPos()=0;
		virtual void SetScrollPos(int spos)=0;

		// This methods moves a RollupPanel to another RollupWindow. It either inserts it
		// at the top, or appends it at the end (depending on the top parameter)

		virtual void MoveRollupPanelFrom(IRollupWindow *from, HWND hPanel, BOOL top)=0;
		
		// Returns the Height of a RollupPanel
		virtual int GetPanelHeight(int index)=0;
		
		// Returns the Height of a RollupWindow, that it is longer than the visible area
		virtual int GetScrollHeight()=0;
		
		// Used internally
		virtual void UpdateLayout()=0;
		
		virtual IRollupPanel *GetPanel(HWND hWnd)=0;

		virtual void RegisterRollupCallback( IRollupCallback *callb)=0;
		virtual void UnRegisterRollupCallback( IRollupCallback *callb)=0;

		virtual void RegisterRCMenuItem( IRollupRCMenuItem *item)=0;
		virtual void UnRegisterRCMenuItem( IRollupRCMenuItem *item)=0;

		virtual void ResetCategories(bool update = true)=0;
	};

// This function returns TRUE if a particular rollup panel is open given
// a handle to the dialog window in the panel.
CoreExport BOOL IsRollupPanelOpen(HWND hDlg);

IRollupWindow CoreExport *GetIRollup( HWND hCtrl );
void CoreExport ReleaseIRollup( IRollupWindow *irw );

//----------------------------------------------------------------------------//
// CustEdit control

#define CUSTEDITWINDOWCLASS _T("CustEdit")

// Sent when the user hits the enter key in an edit control.
// wParam = cust edit ID
// lParam = HWND of cust edit control.
#define WM_CUSTEDIT_ENTER	(WM_USER+685)

class ICustEdit : public ICustomControl {
	public:
		virtual void GetText( TCHAR *text, int ct )=0;
		virtual void SetText( TCHAR *text )=0;	
		virtual void SetText( int i )=0;
		virtual void SetText( float f, int precision=3 )=0;
		virtual int GetInt(BOOL *valid=NULL)=0;
		virtual float GetFloat(BOOL *valid=NULL)=0;
		virtual void SetLeading(int lead)=0;
		virtual void WantReturn(BOOL yesNo)=0;
		virtual BOOL GotReturn()=0;		// call this on receipt of EN_CHANGE
		virtual void GiveFocus()=0;
		virtual BOOL HasFocus()=0;
		virtual void WantDlgNextCtl(BOOL yesNo)=0;
		virtual void SetNotifyOnKillFocus(BOOL onOff)=0;
		virtual void SetBold(BOOL onOff)=0;
		virtual void SetParamBlock(ReferenceTarget* pb, int subNum)=0;
	};

ICustEdit CoreExport *GetICustEdit( HWND hCtrl );
void CoreExport ReleaseICustEdit( ICustEdit *ice );

#define CUSTSTATUSEDITWINDOWCLASS _T("CustStatusEdit")

class ICustStatusEdit : public ICustomControl {
	public:
		virtual void GetText( TCHAR *text, int ct )=0;
		virtual void SetText( TCHAR *text )=0;	
		virtual void SetText( int i )=0;
		virtual void SetText( float f, int precision=3 )=0;
		virtual int GetInt(BOOL *valid=NULL)=0;
		virtual float GetFloat(BOOL *valid=NULL)=0;
		virtual void SetLeading(int lead)=0;
		virtual void WantReturn(BOOL yesNo)=0;
		virtual BOOL GotReturn()=0;		// call this on receipt of EN_CHANGE
		virtual void GiveFocus()=0;
		virtual BOOL HasFocus()=0;
		virtual void WantDlgNextCtl(BOOL yesNo)=0;
		virtual void SetNotifyOnKillFocus(BOOL onOff)=0;
		virtual void SetBold(BOOL onOff)=0;
		virtual void SetReadOnly(BOOL onOff)=0;
	};

ICustStatusEdit CoreExport *GetICustStatusEdit( HWND hCtrl );
void CoreExport ReleaseICustStatusEdit( ICustStatusEdit *ice );

//----------------------------------------------------------------------------//
// CustButton control

#define CUSTBUTTONWINDOWCLASS _T("CustButton")

#define CC_COMMAND  		WM_USER + 700
// send these with CC_COMMAND: wParam = CC_???
#define CC_CMD_SET_TYPE  		23		// lParam = CBT_PUSH, CBT_CHECK
#define CC_CMD_SET_STATE		24		// lParam = 0/1 for popped/pushed
#define CC_CMD_HILITE_COLOR		25		// lParam = RGB packed int

#define RED_WASH	RGB(255,192,192)
#define GREEN_WASH	(ColorMan()->GetColor(kActiveCommand))
#define BLUE_WASH	(ColorMan()->GetColor(kPressedHierarchyButton))
#define SUBOBJ_COLOR (ColorMan()->GetColor(kSubObjectColor))

enum CustButType { CBT_PUSH, CBT_CHECK };

// If the button is set to notify on button down, it will send a WM_COMMAND
// with this notify code when the user touches the button.
#define BN_BUTTONDOWN 	8173
// It will also send this message when the mouse is released regardless
// if the mouse is released inside the toolbutton rectangle
#define BN_BUTTONUP		8174

// If a button is set to notify on right clicks,  it will send a WM_COMMAND
// with this notify code when the user right clicks on the button.
#define BN_RIGHTCLICK 	8183

// When the user chooses a new fly-off item, this notify code will be sent.
#define BN_FLYOFF		8187


// When the user presses a button a WM_MENUSELECT message is sent so that
// the client can display a status prompt describing the function of
// the tool. The fuFlags parameter is set to this value:
#define CMF_TOOLBUTTON	9274

class MaxBmpFileIcon;

class FlyOffData {
	public:
		int iOutEn;
		int iInEn;
		int iOutDis;
		int iInDis;
        MaxBmpFileIcon* mpIcon;
        MaxBmpFileIcon* mpInIcon;
	};

// Directions the fly off will go.
#define FLY_VARIABLE	1
#define FLY_UP			2
#define FLY_DOWN		3
#define FLY_HVARIABLE	4 // horizontal variable
#define FLY_LEFT		5
#define FLY_RIGHT		6

typedef LRESULT CALLBACK PaintProc(HDC hdc, Rect rect, BOOL in, BOOL checked, BOOL enabled);

class ICustButton : public ICustomControl {
	public:
		virtual void GetText( TCHAR *text, int ct )=0;
		virtual void SetText( TCHAR *text )=0;			

		virtual void SetImage( HIMAGELIST hImage, 
                               int iOutEn, int iInEn, int iOutDis, int iInDis,
                               int w, int h )=0;
        // Alternate way to set an image on a button.   
        virtual void SetIcon ( MaxBmpFileIcon* pIcon, int w, int h) = 0;
        virtual void SetInIcon ( MaxBmpFileIcon* pInIcon, int w, int h) = 0;

		virtual void SetType( CustButType type )=0;
		virtual void SetFlyOff(int count,FlyOffData *data,int timeOut,
                               int init,int dir=FLY_VARIABLE, int columns=1)=0;

		virtual void SetCurFlyOff(int f,BOOL notify=FALSE)=0;
		virtual int GetCurFlyOff()=0;

		virtual BOOL IsChecked()=0;
		virtual void SetCheck( BOOL checked )=0;
		virtual void SetCheckHighlight( BOOL highlight )=0;

		virtual void SetButtonDownNotify(BOOL notify)=0;
		virtual void SetRightClickNotify(BOOL notify)=0;

		virtual void SetHighlightColor(COLORREF clr)=0;
		virtual COLORREF GetHighlightColor()=0;

		virtual void SetTooltip(BOOL onOff, LPSTR text)=0;

		virtual void SetDADMgr(DADMgr *dad)=0;
		virtual DADMgr *GetDADMgr()=0;

		virtual void SetMacroButtonData(MacroButtonData *md)=0;

		virtual MacroButtonData *GetMacroButtonData()=0;

		virtual void SetDisplayProc(PaintProc *proc)=0;

		virtual TCHAR* GetCaptionText(void)=0;
		virtual bool SetCaptionText(const TCHAR* text)=0;
	};

ICustButton CoreExport *GetICustButton( HWND hCtrl );
void CoreExport ReleaseICustButton( ICustButton *icb );


//---------------------------------------------------------------------------//
// CustStatus

#define CUSTSTATUSWINDOWCLASS _T("CustStatus")

enum StatusTextFormat {
	STATUSTEXT_LEFT,
	STATUSTEXT_CENTERED,
	STATUSTEXT_RIGHT };


class ICustStatus : public ICustomControl {
	public:
		virtual void SetText(TCHAR *text)=0;
		virtual void SetTextFormat(StatusTextFormat f)=0;
		virtual void GetText(TCHAR *text, int ct)=0;
		virtual void SetTooltip(BOOL onOff, LPSTR text)=0;
	};

ICustStatus CoreExport *GetICustStatus( HWND hCtrl );
void CoreExport ReleaseICustStatus( ICustStatus *ics );

//---------------------------------------------------------------------------//
// CustSeparator -- for use on toolbars

#define CUSTSEPARATORWINDOWCLASS _T("CustSeparator")

class ICustSeparator : public ICustomControl {
	public:
		virtual void SetVisibility(BOOL onOff)=0;
		virtual BOOL GetVisibility()=0;
	};

ICustSeparator CoreExport *GetICustSeparator( HWND hCtrl );
void CoreExport ReleaseICustSeparator( ICustSeparator *ics );


//----------------------------------------------------------------------------//
// CustToolbar control

#define CUSTTOOLBARWINDOWCLASS _T("CustToolbar")

#ifdef _OSNAP 
	#define VERTTOOLBARWINDOWCLASS _T("VertToolbar")

#endif

// Sent in a WM_COMMAND when the user right clicks in open space
// on a toolbar.
#define TB_RIGHTCLICK 	0x2861

enum ToolItemType { 
	CTB_PUSHBUTTON, 
	CTB_CHECKBUTTON, 
	CTB_MACROBUTTON,	// DB 10/27/98
	CTB_SEPARATOR,
	CTB_STATUS,
	CTB_OTHER
#ifdef _OSNAP
	, CTB_IMAGE
#endif
	};

// toolbar orientation
#define CTB_NONE		CUI_NONE
#define CTB_HORIZ		CUI_HORIZ
#define CTB_VERT		CUI_VERT
#define CTB_FLOAT		CUI_FLOAT

class ToolItem {
	public: 
		ToolItemType type;
		int id;
		DWORD helpID;
		int w, h;
		int orient;	// which orientations does this item apply to?
		virtual ~ToolItem() {}
	};

class ToolButtonItem : public ToolItem {
	public:		
		int iOutEn, iInEn;
		int iOutDis, iInDis;
		int iw;
		int ih;		
		TCHAR *label;
        MaxBmpFileIcon* mpIcon, *mpInIcon;
		ToolButtonItem(ToolItemType t,
			int iOE, int iIE, int iOD, int iID,
			int iW, int iH, int wd,int ht, int ID, DWORD hID=0, TCHAR *lbl = NULL,
			int or = CTB_HORIZ|CTB_VERT|CTB_FLOAT)
			{ 
			type = t; 
			orient = or;
			iOutEn = iOE; iInEn = iIE; iOutDis = iOD; iInDis = iID;
			iw = iW; ih = iH; w = wd; h = ht; id = ID; helpID = hID;
			label = lbl;
            mpIcon = mpInIcon = NULL;
			}		
		ToolButtonItem(ToolItemType t,
                       MaxBmpFileIcon* pIcon,
			int iW, int iH, int wd,int ht, int ID, DWORD hID=0, TCHAR *lbl = NULL,
			int or = CTB_HORIZ|CTB_VERT|CTB_FLOAT)
			{ 
			type = t; 
			orient = or;
            mpIcon = pIcon;
            mpInIcon = NULL;
			iOutEn = iInEn = iOutDis = iInDis = -1;
			iw = iW; ih = iH; w = wd; h = ht; id = ID; helpID = hID;
			label = lbl;
			}		
		ToolButtonItem(ToolItemType t,
                       MaxBmpFileIcon* pIcon,
                       MaxBmpFileIcon* pInIcon,
			int iW, int iH, int wd,int ht, int ID, DWORD hID=0, TCHAR *lbl = NULL,
			int or = CTB_HORIZ|CTB_VERT|CTB_FLOAT)
			{ 
			type = t; 
			orient = or;
            mpIcon = pIcon;
            mpInIcon = pInIcon;
			iOutEn = iInEn = iOutDis = iInDis = -1;
			iw = iW; ih = iH; w = wd; h = ht; id = ID; helpID = hID;
			label = lbl;
			}		
	};

class ToolMacroItem : public ToolItem {
	public:		
		MacroButtonData md;
		ToolMacroItem(int wd, int ht, MacroButtonData *data, int or = CTB_HORIZ|CTB_VERT|CTB_FLOAT)
			{ 
			type = CTB_MACROBUTTON;
			md = *data; 
			orient = or;
			w = wd; h = ht; id = 0; helpID = 0;
			}
	};

class ToolSeparatorItem : public ToolItem {
	public:
		int vis;
		ToolSeparatorItem(int w, int h=16 /* for backwards compat! */, BOOL vis=TRUE, int or=CTB_HORIZ|CTB_VERT|CTB_FLOAT) {
			type = CTB_SEPARATOR;
			id = 0;
			helpID = 0;
			this->w = w;
			this->h = h;
			h = 0;
			this->vis = vis;
			orient = or;
			} 
	};

class ToolStatusItem : public ToolItem {
	public:
		BOOL fixed;
		ToolStatusItem(int w, int h,BOOL f,int id, DWORD hID=0, int or = CTB_HORIZ|CTB_FLOAT) {
			type = CTB_STATUS;
			this->w = w;
			this->h = h;
			this->id = id;
			this->helpID = hID;
			fixed = f;
			orient = or;
			}
	};

#define CENTER_TOOL_VERTICALLY	0xffffffff

class ToolOtherItem : public ToolItem {
	public:
		int	  y;
		DWORD_PTR style;
		TCHAR *className;
		TCHAR *windowText;
		ToolOtherItem(TCHAR *cls,int w,int h,int id,DWORD_PTR style=WS_CHILD|WS_VISIBLE,
					int y=CENTER_TOOL_VERTICALLY,TCHAR *wt=NULL,DWORD hID=0, int or=CTB_HORIZ|CTB_FLOAT) {
			type = CTB_OTHER;
			this->y = y;
			this->w = w;
			this->h = h;
			this->id = id;
			this->helpID = hID;
			this->style = style;
			orient = or;
			className = cls;
			windowText = wt;
			}		
	};


#ifdef _OSNAP  //allow image controls on toolbars
class ToolImageItem : public ToolItem {
	public:
		int	  y;
		int	il_index;
		ToolImageItem(int w,int h,int k,int id, int y=CENTER_TOOL_VERTICALLY,DWORD hID=0, int or=CTB_HORIZ|CTB_FLOAT) {
			type = CTB_IMAGE;
			this->y = y;
			this->w = w;
			this->h = h;
			this->il_index  = k;
			this->id = id;
			this->helpID = hID;
			orient = or;
			}		
	};
#endif

class ICustToolbar : public ICustomControl {
	public:
		virtual void SetImage( HIMAGELIST hImage )=0;
		virtual void AddTool( ToolItem& entry, int pos=-1)=0;
        virtual void AddTool2(ToolItem& entry, int pos=-1)=0; // Adds caption buttons to toolbars
		virtual void DeleteTools( int start, int num=-1 )=0;  // num = -1 deletes 'start' through count-1 tools
		virtual void SetBottomBorder(BOOL on)=0;
		virtual void SetTopBorder(BOOL on)=0;
		virtual int	 GetNeededWidth(int rows)=0;	// return width needed for specified # of rows
		virtual void SetNumRows(int rows)=0;
		virtual ICustButton *GetICustButton( int id )=0;
		virtual ICustStatus *GetICustStatus( int id )=0;
		virtual HWND GetItemHwnd(int id)=0;
		virtual int GetNumItems()=0;
		virtual int GetItemID(int index)=0;
		virtual int FindItem(int id)=0;
		virtual void DeleteItemByID(int id)=0;
		virtual void LinkToCUIFrame( HWND hCUIFrame, CUIFrameMsgHandler *msgHandler)=0;
		virtual void GetFloatingCUIFrameSize(SIZE *sz, int rows=1)=0;
		virtual ICustStatusEdit *GetICustStatusEdit(int id)=0;
        virtual void ResetIconImages() = 0;
	};

ICustToolbar CoreExport *GetICustToolbar( HWND hCtrl );
void CoreExport ReleaseICustToolbar( ICustToolbar *ict );

#ifdef _OSNAP
class IVertToolbar : public ICustomControl {
	public:
		virtual void SetImage( HIMAGELIST hImage )=0;
		virtual void AddTool( const ToolItem& entry, int pos=-1 )=0;
		virtual void DeleteTools( int start, int num=-1 )=0;  // num = -1 deletes 'start' through count-1 tools
		virtual void SetBottomBorder(BOOL on)=0;
		virtual void SetTopBorder(BOOL on)=0;
		virtual ICustButton *GetICustButton( int id )=0;
		virtual ICustStatus *GetICustStatus( int id )=0;		
		virtual HWND GetItemHwnd(int id)=0;
		virtual void Enable(BOOL onOff=TRUE){};
	};

IVertToolbar CoreExport *GetIVertToolbar( HWND hCtrl );
void CoreExport ReleaseIVertToolbar( IVertToolbar *ict );

#endif


//---------------------------------------------------------------------------//
// CustImage


#define CUSTIMAGEWINDOWCLASS _T("CustImage")

class ICustImage : public ICustomControl {
	public:
		virtual void SetImage( HIMAGELIST hImage,int index, int w, int h )=0;		
	};

ICustImage CoreExport *GetICustImage( HWND hCtrl );
void CoreExport ReleaseICustImage( ICustImage *ici );

#ifdef _OSNAP
//---------------------------------------------------------------------------//
// CustImage 2D Version for displaying osnap icons


#define CUSTIMAGEWINDOWCLASS2D  _T("CustImage2D")

class ICustImage2D : public ICustomControl {
	public:
		virtual void SetImage( HIMAGELIST hImage,int index, int w, int h )=0;		
	};

//ICustImage CoreExport *GetICustImage2D( HWND hCtrl );
//void CoreExport ReleaseICustImage2D( ICustImage2D *ici );
#endif


//------------------------------------------------------------------------
// Off Screen Buffer

class IOffScreenBuf {
	public:
		virtual HDC GetDC()=0;
		virtual void Erase(Rect *rct=NULL)=0;
		virtual void Blit(Rect *rct=NULL)=0;
		virtual void Resize()=0;
		virtual void SetBkColor(COLORREF color)=0;
		virtual COLORREF GetBkColor()=0;
	};

CoreExport IOffScreenBuf *CreateIOffScreenBuf(HWND hWnd);
CoreExport void DestroyIOffScreenBuf(IOffScreenBuf *iBuf);


//------------------------------------------------------------------------
// Color swatch control
// Puts up the ColorPicker when user right clicks on it.
//

// This message is sent as the color is being adjusted in the 
// ColorPicker.
// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = 1 if button UP 
//                = 0 if mouse drag.
// lParam = pointer to ColorSwatchControl
#define CC_COLOR_CHANGE			WM_USER + 603

// LOWORD(wParam) = ctrlID, 
// lParam = pointer to ColorSwatchControl
#define CC_COLOR_BUTTONDOWN		WM_USER + 606

// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = FALSE if user cancelled - TRUE otherwise
// lParam = pointer to ColorSwatchControl
#define CC_COLOR_BUTTONUP		WM_USER + 607

// This message is sent if the color has been clicked on, before 
// bringing up the color picker.
// LOWORD(wParam) = ctrlID, 
// HIWORD(wParam) = 0 
// lParam = pointer to ColorSwatchControl
#define CC_COLOR_SEL			WM_USER + 604


// This message is sent if another color swatch has been dragged and dropped
// on this swatch. 
// LOWORD(wParam) = toCtrlID, 
// HIWORD(wParam) = 0
// lParam = pointer to ColorSwatchControl
#define CC_COLOR_DROP			WM_USER + 605



#define COLORSWATCHWINDOWCLASS _T("ColorSwatch")

class IColorSwatch: public ICustomControl {
	public:
		// sets only the varying color of the color picker if showing
		virtual COLORREF SetColor(COLORREF c, int notify=FALSE)=0;  // returns old color

		// sets both the varying color and the "reset"color of the color picker
		virtual COLORREF InitColor(COLORREF c, int notify=FALSE)=0;  // returns old color

		virtual COLORREF GetColor()=0;
		virtual void ForceDitherMode(BOOL onOff)=0;
		virtual void SetModal()=0;
		virtual void Activate(int onOff)=0;
		virtual void EditThis(BOOL startNew=TRUE)=0;
		virtual void SetKeyBrackets(BOOL onOff)=0;
	};

IColorSwatch CoreExport *GetIColorSwatch( HWND hCtrl, COLORREF col, TCHAR *name);
IColorSwatch CoreExport *GetIColorSwatch(HWND hCtrl);
void CoreExport ReleaseIColorSwatch( IColorSwatch *ics );

void CoreExport RefreshAllColorSwatches();


//---------------------------------------------------------------------------//
// DragAndDrop Window


#define DADWINDOWCLASS	_T("DragDropWindow")

typedef LRESULT CALLBACK WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);

class IDADWindow : public ICustomControl {
	public:
		// Installing this makes it do drag and drop.
		virtual void SetDADMgr( DADMgr *dadMgr)=0;
		virtual DADMgr *GetDADMgr()=0;
		
		// Install Window proc called to do all the normal things after 
		// drag/and/drop processing is done.
		virtual void SetWindowProc( WindowProc *proc)=0;

	};

IDADWindow CoreExport *GetIDADWindow( HWND hWnd);
void CoreExport ReleaseIDADWindow( IDADWindow *idw );



//------------------------------------------------------------------------
// Window thumb tack

// This function installs a thumb tack in the title bar of a window
// which allows the user to make it an always on top window.
// NOTE: The window class for the window should have 4 extra bytes in 
// the window structure for SetWindowLongPtr().
CoreExport void InstallThumbTack(HWND hwnd);
CoreExport void RemoveThumbTack(HWND hwnd);

// Handy routines for setting up Spinners.
CoreExport ISpinnerControl *SetupIntSpinner(HWND hwnd, int idSpin, int idEdit,  int min, int max, int val);
CoreExport ISpinnerControl *SetupFloatSpinner(HWND hwnd, int idSpin, int idEdit,  float min, float max, float val, float scale = 0.1f);
CoreExport ISpinnerControl *SetupUniverseSpinner(HWND hwnd, int idSpin, int idEdit,  float min, float max, float val, float scale = 0.1f);

// Controls whether or not spinners send notifications while the user adjusts them with the mouse
CoreExport void SetSpinDragNotify(BOOL onOff);
CoreExport BOOL GetSpinDragNotify();

//---------------------------------------------------------------------------
//

CoreExport void DisableAccelerators();
CoreExport void EnableAccelerators();
CoreExport BOOL AcceleratorsEnabled();

CoreExport void SetSaveRequiredFlag(BOOL b=TRUE);
CoreExport BOOL GetSaveRequiredFlag();
CoreExport BOOL IsSaveRequired();


#endif // __CUSTCONT__

