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example/demo/client/ui/features/features_gui.txt
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example/demo/client/ui/features/features_gui.txt
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<lmargin%:2><just:right><bitmap:demo/client/ui/features/gui_editor>
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<just:left><font:Arial Bold:18>GUI System and WYSIWYG Editor
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<font:Arial:16><lmargin%:5>If you have ever built a GUI system from scratch, you know how time consuming it is to implement all the features today's users are accustomed to: Copy, cut paste, tabbing, text selection, window focus, modal and non-modal dialogs, etc. The Torque Game Engine comes with a complete GUI implementation (Torque Script enabled of course) as well as a full-featured, in-engine, WYSIWYG editor for rapid prototyping and development. You can use the built in controls or easily create your own.
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<lmargin%:2><font:Arial Bold:18>GUI System Features<font:Arial:16><lmargin%:5>
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• Build fully scriptable interfaces
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• Includes a complete set of default controls
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• Write custom controls
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• Fully Unicode compliant
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• Extensive font support
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• Integrates with OS clipboard
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• Includes complex text-flow controls (like this one) supporting hyperlinks, images, text formatting and more
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• Automatically adjust and scale to resolution changes
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<lmargin%:2><font:Arial Bold:18>GUI Editor Features<font:Arial:16><lmargin%:5>
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• Integrated WYSIWYG GUI editor
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• Edit and test without exiting.
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• Hierarchal control view
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• Property editor
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• Drag and drop interface
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• Supports copy, cut paste of controls
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• Align selected controls
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• Auto space selected controls
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• Bring forward/back assign parent controls
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