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example/demo/client/ui/features/features_interior.txt
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example/demo/client/ui/features/features_interior.txt
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<lmargin%:2><just:right><bitmap:demo/client/ui/features/ss_ie>
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<just:left><font:Arial Bold:18>Interior Rendering Engine<font:Arial:16>
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<lmargin%:5>The portal based interior engine is capable of rendering enormous enclosed spaces. External light sources filter through windows and properly illuminate interior surfaces.
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<lmargin%:2><font:Arial Bold:18>Feature Highlights:<font:Arial:16><lmargin%:5>
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• Portal based visibility
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• Level-of-Detail support
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• Detail brushes
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• Per pixel, colored light maps
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• Animated lightmaps
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• Buildings can be instanced, placed, manipulated and scaled
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• Seamless integration with the terrain engine
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<lmargin%:2><font:Arial Bold:18>Editors:<font:Arial:16><lmargin%:5>
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• Constructor .map editor
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• Quark .map editor
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• 3D World Studio editor
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• Hammer .map editor
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