added everything

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Metario
2017-04-17 06:17:10 -06:00
commit 9c6ff74f19
6121 changed files with 1625704 additions and 0 deletions

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//-----------------------------------------------------------------------------
// Torque Game Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------
#ifndef __MACCARBOUTLINE__
#define __MACCARBOUTLINE__
#if defined(TORQUE_DEBUG)
#ifndef __GL_OUTLINE_FUNCS__
#define __GL_OUTLINE_FUNCS__
extern bool gOutlineEnabled;
extern void (* glDrawElementsProcPtr) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
extern void (* glDrawArraysProcPtr) (GLenum mode, GLint first, GLsizei count);
void glOutlineDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glOutlineDrawArrays(GLenum mode, GLint first, GLsizei count);
extern void (* glNormDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
extern void (* glNormDrawArrays) (GLenum mode, GLint first, GLsizei count);
#ifndef NO_REDEFINE_GL_FUNCS
#define glDrawElements glDrawElementsProcPtr
#define glDrawArrays glDrawArraysProcPtr
#else
#warning glDrawElements and glDrawArrays not redefined
#endif // NO_REDEFINE_GL_FUNCS
#endif // __GL_OUTLINE_FUNCS__
#endif // TORQUE_DEBUG
#endif // __MACCARBOUTLINE__