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lib/maxsdk70/include/ParticleFlow/IParticleChannelSpeed.h
Executable file
30
lib/maxsdk70/include/ParticleFlow/IParticleChannelSpeed.h
Executable file
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/*! \file IParticleChannelSpeed.h
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\brief Channel-specific interface for ParticleChannelSpeed.
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Particle speed is stored in absolute world coordianates.
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The speed is in units per tick.
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The channel is a wrap around ParticleChannelPoint3.
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*/
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/**********************************************************************
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*<
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CREATED BY: Oleg Bayborodin
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HISTORY: created 10-19-01
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*> Copyright (c) 2001, All Rights Reserved.
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**********************************************************************/
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#ifndef _IPARTICLECHANNELSPEED_H_
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#define _IPARTICLECHANNELSPEED_H_
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#include "IParticleChannelPoint3.h"
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// standard particle channel "Speed"
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// interface ID
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#define PARTICLECHANNELSPEEDR_INTERFACE Interface_ID(0x74f93b07, 0x1eb34500)
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#define PARTICLECHANNELSPEEDW_INTERFACE Interface_ID(0x74f93b07, 0x1eb34501)
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#define GetParticleChannelSpeedRInterface(obj) ((IParticleChannelPoint3R*)obj->GetInterface(PARTICLECHANNELSPEEDR_INTERFACE))
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#define GetParticleChannelSpeedWInterface(obj) ((IParticleChannelPoint3W*)obj->GetInterface(PARTICLECHANNELSPEEDW_INTERFACE))
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#endif // _IPARTICLECHANNELSPEED_H_
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