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lib/maxsdk70/include/id3d9graphicswindow.h
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67
lib/maxsdk70/include/id3d9graphicswindow.h
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/**********************************************************************
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*<
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FILE: ID3D9GraphicsWindow.h
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DESCRIPTION: Direct3D 9.0 Graphics Window Extension Interface class
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CREATED BY: Norbert Jeske
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HISTORY:
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*> Copyright (c) 2002, All Rights Reserved.
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**********************************************************************/
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#ifndef _D3D9_GRAPHICS_WINDOW_H_
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#define _D3D9_GRAPHICS_WINDOW_H_
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#include <d3dx9.h>
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#define D3D9_GRAPHICS_WINDOW_INTERFACE_ID Interface_ID(0x56424386, 0x2151b83)
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class Mesh;
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class ID3D9GraphicsWindow : public BaseInterface
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{
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public:
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virtual Interface_ID GetID() { return D3D9_GRAPHICS_WINDOW_INTERFACE_ID; }
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// Interface Lifetime
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virtual LifetimeType LifetimeControl() { return noRelease; }
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// Get Direct3D Device from GFX
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virtual LPDIRECT3DDEVICE9 GetDevice() = 0;
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// Get VertexBuffer from GFX. Unless older Flexible Vertex Formats are in
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// use, FVF should be zero.
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virtual LPDIRECT3DVERTEXBUFFER9 GetVertexBuffer(UINT length, DWORD FVF) = 0;
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// Get IndexBuffer from GFX
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virtual LPDIRECT3DINDEXBUFFER9 GetIndexBuffer(UINT length, D3DFORMAT format) = 0;
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// Get Transforms from GFX
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virtual D3DXMATRIX GetWorldXform() = 0;
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virtual D3DXMATRIX GetViewXform() = 0;
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virtual D3DXMATRIX GetProjXform() = 0;
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// Get Constant Color of specified type from GFX
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virtual D3DCOLOR GetColor(ColorType t) = 0;
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// Get a pointer to a 'Tab' table array of pointers to enabled Direct3D
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// Lights from GFX
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virtual Tab<D3DLIGHT9 *> *GetLights() = 0;
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// Get Material from GFX
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virtual D3DMATERIAL9 GetMaterial() = 0;
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// Get Texture Tiling for specified texStage and texCoord from GFX
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virtual DWORD GetTextureTiling(int texStage, int coord) = 0;
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// Get Texture Transfrom for specified texStage from GFX
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virtual D3DXMATRIX GetTexXform(int texStage) = 0;
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// Get the current viewport dimensions. This is useful for doing multi pass rendering and the off screen buffer needs
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// to be created the same size as the viewport currently being drawn.
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virtual void GetWindowDimension(int &width, int &height) = 0;
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};
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#endif
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