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lib/mayasdk6/include/maya/MFnNurbsSurfaceData.h
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108
lib/mayasdk6/include/maya/MFnNurbsSurfaceData.h
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#ifndef _MFnNurbsSurfaceData
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#define _MFnNurbsSurfaceData
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MFnNurbsSurfaceData
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MFnNurbsSurfaceData)
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//
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// MFnNurbsSurfaceData allows the creation and manipulation of NurbsSurface
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// data objects for use in the dependency graph.
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//
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// If a user written dependency node either accepts or produces Nurbs
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// Surfaces, then this class is used to extract or create the data that
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// comes from or goes to other dependency graph nodes. The
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// MDataHandle::type method will return kNurbsSurface when data of this type
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// is present.
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//
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// If a node is receiving a Nurbs Surface via an input attribute, the
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// asNurbsSurface method of MDataHandle can be used to access that input Nurbs
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// Surface.
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//
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// If a node is to create a Nurbs Surface and send it via an output attribute, a
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// new MFnNurbsSurfaceData must be instantiated and then the create method
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// called to build the actual data block as an MObject. This MObject should
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// be passed to the MFnNurbsSurface::create method as the parentOrOwner
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// parameter so that the Nurbs Surface will be constructed inside the data
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// block. The MDataHandle::set routine is then used to pass the data block
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// down the connection.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MFnGeometryData.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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// CLASS DECLARATION (MFnNurbsSurfaceData)
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/// Nurbs Surface function set for dependency node data
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/**
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Create and manipulate Nurbs Surface dependency node data
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYA_EXPORT MFnNurbsSurfaceData : public MFnGeometryData
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{
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declareMFn(MFnNurbsSurfaceData, MFnGeometryData);
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public:
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///
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MObject create( MStatus* ReturnStatus = NULL );
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protected:
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// No protected members
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private:
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// No private members
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MFnNurbsSurfaceData */
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