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lib/mayasdk7/include/maya/MCursor.h
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125
lib/mayasdk7/include/maya/MCursor.h
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#ifndef _MCursor
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#define _MCursor
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MCursor
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MCursor)
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//
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// The MCursor class implements a cursor class, and is used to pass
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// all cursor arguments to Maya API methods.
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// The data passed to the MCursor constructor is in xbm format.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MTypes.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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// CLASS DECLARATION (MCursor)
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/// Manipulate Cursors. (OpenMayaUI)
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/**
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Implement a cursor.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAUI_EXPORT MCursor
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{
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public:
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#ifdef _WIN32
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/// NT constructor
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MCursor( LPCSTR pszResource );
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#else
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/// IRIX constructor
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MCursor(short width,
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short height,
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short hotSpotX,
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short hotSpotY,
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unsigned char * bits,
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unsigned char * mask );
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#endif
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///
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MCursor(const MCursor& other);
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///
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~MCursor();
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///
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MCursor & operator=(const MCursor &);
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///
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bool operator==(const MCursor &) const;
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///
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bool operator!=(const MCursor &) const;
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/// Maya default cursor, the left arrow.
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static MCursor defaultCursor;
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/// '+' cursor.
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static MCursor crossHairCursor;
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/// '+' cursor with double lines.
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static MCursor doubleCrossHairCursor;
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/// Wedge-shaped arrow pointing left.
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static MCursor editCursor;
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/// Pencil shape.
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static MCursor pencilCursor;
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/// Open hand shaped cursor.
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static MCursor handCursor;
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protected:
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// No protected members
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private:
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MCursor();
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MCursor(const void *);
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const void* apiData;
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const void* apiData2;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MCursor */
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