added everything
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155
lib/mayasdk7/include/maya/MDrawInfo.h
Executable file
155
lib/mayasdk7/include/maya/MDrawInfo.h
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#ifndef _MDrawInfo
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#define _MDrawInfo
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MDrawInfo
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//
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// This class is used by the getDrawRequests method of MPxSurfaceShapeUI
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// to specify the current object drawing state for a user defined shape.
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//
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// The getPrototype method is used to construct a draw request object
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// based on the current draw state for the object.
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//
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// See MDrawRequest for more information.
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MDrawInfo)
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//
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// *****************************************************************************
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//
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MTypes.h>
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#include <maya/MObject.h>
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#include <maya/M3dView.h>
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#include <maya/MDrawRequest.h>
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// *****************************************************************************
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// DECLARATIONS
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class MSelectionMask;
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class MSelectionTypeSet;
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class MPoint;
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class MPointArray;
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class MVector;
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class MSelectionList;
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class MMatrix;
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// *****************************************************************************
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// CLASS DECLARATION (MDrawInfo)
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/// Drawing state used in the draw methods of MPxSurfaceShapeUI (OpenMayaUI)
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/**
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAUI_EXPORT MDrawInfo
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{
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public:
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///
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MDrawInfo();
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///
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MDrawInfo( const MDrawInfo& in );
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///
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virtual ~MDrawInfo();
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// This method returns a partially filled in MDrawRequest
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///
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MDrawRequest getPrototype(
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const MPxSurfaceShapeUI& drawHandler ) const;
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// Only really need camera path here
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///
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M3dView view() const;
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// path to object to draw
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///
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const MDagPath multiPath () const;
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// projection (camera) matrix
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///
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const MMatrix projectionMatrix() const;
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// world space inclusive matrix
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///
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const MMatrix inclusiveMatrix() const;
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// display appearance (this may change during traversal)
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///
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M3dView::DisplayStyle displayStyle() const;
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// display status of object to draw
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///
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M3dView::DisplayStatus displayStatus() const;
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// display objects
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///
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bool objectDisplayStatus( M3dView::DisplayObjects ) const;
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///
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bool inSelect() const;
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///
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bool completelyInside() const;
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// convenience to test if component can be drawn
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///
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bool canDrawComponent( bool isDisplayOn,
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const MSelectionMask & compMask ) const;
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public:
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// Public accessor methods
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protected:
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// No protected members
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void* fData;
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private:
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const char* className() const;
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MDrawInfo( void* in );
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MDrawInfo */
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