added everything
This commit is contained in:
246
lib/mayasdk7/include/maya/MHardwareRenderer.h
Executable file
246
lib/mayasdk7/include/maya/MHardwareRenderer.h
Executable file
@@ -0,0 +1,246 @@
|
||||
#ifndef _MHardwareRenderer
|
||||
#define _MHardwareRenderer
|
||||
//
|
||||
//-
|
||||
// ==========================================================================
|
||||
// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
|
||||
// rights reserved.
|
||||
//
|
||||
// The coded instructions, statements, computer programs, and/or related
|
||||
// material (collectively the "Data") in these files contain unpublished
|
||||
// information proprietary to Alias Systems Corp. ("Alias") and/or its
|
||||
// licensors, which is protected by Canadian and US federal copyright law and
|
||||
// by international treaties.
|
||||
//
|
||||
// The Data may not be disclosed or distributed to third parties or be copied
|
||||
// or duplicated, in whole or in part, without the prior written consent of
|
||||
// Alias.
|
||||
//
|
||||
// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
|
||||
// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
|
||||
// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
|
||||
// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
|
||||
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
|
||||
// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
|
||||
// ==========================================================================
|
||||
//+
|
||||
//
|
||||
// CLASS: MHardwareRenderer
|
||||
//
|
||||
// *****************************************************************************
|
||||
//
|
||||
// CLASS DESCRIPTION (MHardwareRenderer)
|
||||
//
|
||||
// MHardwareRenderer is a wrapper class to access the hardware renderer.
|
||||
//
|
||||
// *****************************************************************************
|
||||
|
||||
#if defined __cplusplus
|
||||
|
||||
// *****************************************************************************
|
||||
|
||||
// INCLUDED HEADER FILES
|
||||
|
||||
|
||||
#include <maya/MString.h>
|
||||
#include <maya/MDrawProcedureBase.h>
|
||||
#include <maya/MColor.h>
|
||||
|
||||
class MStringArray;
|
||||
class MGeometryData;
|
||||
class MImage;
|
||||
|
||||
// *****************************************************************************
|
||||
|
||||
// CLASS DECLARATION (MHardwareRenderer)
|
||||
|
||||
/// Static hardware renderer interface class
|
||||
/**
|
||||
This class is a wrapper class to access the hardware renderer
|
||||
*/
|
||||
#ifdef _WIN32
|
||||
#pragma warning(disable: 4522)
|
||||
#endif // _WIN32
|
||||
|
||||
|
||||
class OPENMAYARENDER_EXPORT MHardwareRenderer
|
||||
{
|
||||
public:
|
||||
/// Draw Procedure status codes
|
||||
enum DrawProcedureStatusCode {
|
||||
/// Success
|
||||
kSuccess = 0,
|
||||
/// Failure
|
||||
kFailure,
|
||||
/// Item already exists
|
||||
kItemExists,
|
||||
/// Item is not found
|
||||
kItemNotFound,
|
||||
/// Location not found
|
||||
kLocationNotFound
|
||||
};
|
||||
|
||||
/// Specify the pixel format of the current buffer
|
||||
enum BufferPixelFormat {
|
||||
/// 8 bit Red, Green, Blue, and Alpha channel
|
||||
kRGBA_Fix8,
|
||||
/// 16 bit Red, Green, Blue, and Alpha channel
|
||||
kRGBA_Float16,
|
||||
/// 32 bit floating point depth buffer
|
||||
kDepth_Float32
|
||||
};
|
||||
|
||||
/// Draw Procedure call locations
|
||||
enum CallLocation {
|
||||
/// Before rendering one frame. No model or view matrices
|
||||
// can be assumed to have been set up at this time,
|
||||
// nor an assumption on the background.
|
||||
kPreRendering = 0,
|
||||
/// Before rendering one "exposure". If multiple exposures are
|
||||
/// are required to render one frame. After the frame buffer is cleared
|
||||
/// and model and view matrices are set up for the current exposure.
|
||||
kPreExposure = 1,
|
||||
/// After rendering one "exposure".
|
||||
kPostExposure = 2,
|
||||
/// After rendering one frame. Before a possible fame buffer swap.
|
||||
kPostRendering = 3
|
||||
};
|
||||
|
||||
/// Default geometry shapes
|
||||
enum GeometricShape {
|
||||
/// Sphere with radius 1, centered at 0,0,0.
|
||||
kDefaultSphere = 0,
|
||||
/// Plane with width and height of 1, centered at 0,0,0.
|
||||
/// Assuming "Y-Up" orientation: width = x-axis, and height = y-axis.
|
||||
kDefaultPlane,
|
||||
/// Cube with width, height and depth of 1, centered at 0,0,0.
|
||||
kDefaultCube
|
||||
};
|
||||
|
||||
///
|
||||
static MHardwareRenderer* theRenderer();
|
||||
|
||||
///
|
||||
const MString & backEndString() const;
|
||||
|
||||
|
||||
// Draw procedure methods
|
||||
///
|
||||
DrawProcedureStatusCode addDrawProcedure( const MString & backEndString,
|
||||
MDrawProcedureBase *drawProcedureptr,
|
||||
CallLocation location);
|
||||
///
|
||||
DrawProcedureStatusCode removeDrawProcedure( const MString & backEndString,
|
||||
MDrawProcedureBase *drawProcedureptr,
|
||||
CallLocation location );
|
||||
///
|
||||
DrawProcedureStatusCode insertDrawProcedure( const MString & backEndString,
|
||||
MDrawProcedureBase *drawProcedurePtr,
|
||||
CallLocation location,
|
||||
unsigned int listIndex,
|
||||
bool moveExistingItem = false);
|
||||
///
|
||||
DrawProcedureStatusCode getDrawProcedureCount( const MString & backEndString,
|
||||
CallLocation location,
|
||||
unsigned int &count ) const;
|
||||
///
|
||||
DrawProcedureStatusCode getDrawProcedureListNames( const MString & backEndString,
|
||||
CallLocation location,
|
||||
MStringArray &namesOfProcs ) const;
|
||||
///
|
||||
MDrawProcedureBase * findDrawProcedure( const MString & backEndString,
|
||||
CallLocation location,
|
||||
const MString &procName ) const;
|
||||
|
||||
// Context handling methods
|
||||
///
|
||||
MStatus makeResourceContextCurrent(const MString &backEndString);
|
||||
|
||||
///
|
||||
MStatus getBufferSize( const MString& backEndString,
|
||||
unsigned int &width,
|
||||
unsigned int &height ) const;
|
||||
|
||||
///
|
||||
MStatus getColorBufferPixelFormat( const MString& backEndString,
|
||||
BufferPixelFormat &fmt ) const;
|
||||
|
||||
///
|
||||
MStatus getDepthBufferPixelFormat( const MString& backEndString,
|
||||
BufferPixelFormat &fmt ) const;
|
||||
|
||||
///
|
||||
MStatus getCurrentExposureNumber( const MString& backEndString,
|
||||
unsigned int &number ) const;
|
||||
///
|
||||
MStatus getTotalExposureCount( const MString& backEndString,
|
||||
unsigned int &number ) const;
|
||||
|
||||
///
|
||||
MStatus restoreCurrent(const MString& backEndString) const;
|
||||
|
||||
|
||||
// Swatch rendering methods
|
||||
///
|
||||
MStatus makeSwatchContextCurrent( const MString& backEndString,
|
||||
unsigned int & width,
|
||||
unsigned int & height );
|
||||
|
||||
///
|
||||
MStatus readSwatchContextPixels( const MString& backEndString,
|
||||
MImage & image );
|
||||
|
||||
///
|
||||
MGeometryData * referenceDefaultGeometry(
|
||||
MHardwareRenderer::GeometricShape geomShape,
|
||||
unsigned int & numberOfData,
|
||||
unsigned int* & pIndexing,
|
||||
unsigned int & indexLength);
|
||||
///
|
||||
MStatus dereferenceGeometry(MGeometryData * pGeomData,
|
||||
unsigned int numberOfData);
|
||||
|
||||
///
|
||||
void getSwatchOrthoCameraSetting( double& l, double& r,
|
||||
double& b, double& t,
|
||||
double& n, double& f ) const;
|
||||
|
||||
///
|
||||
void getSwatchPerspectiveCameraSetting( double& l, double& r,
|
||||
double& b, double& t,
|
||||
double& n, double& f ) const;
|
||||
///
|
||||
void getSwatchPerspectiveCameraTranslation( float& x, float& y, float& z, float& w ) const;
|
||||
|
||||
///
|
||||
void getSwatchLightDirection( float& x, float& y, float& z, float& w ) const;
|
||||
|
||||
///
|
||||
void drawSwatchBackGroundQuads( const MColor & quadColor = MColor(0.5f, 0.5f, 0.5f, 1.0f),
|
||||
bool textured = false,
|
||||
unsigned int numberOfRepeats = 8) const;
|
||||
|
||||
protected:
|
||||
// Destructor and constructor are protected
|
||||
MHardwareRenderer();
|
||||
~MHardwareRenderer();
|
||||
|
||||
// Static global instance of wrapper class
|
||||
//
|
||||
static MHardwareRenderer * fsHardwareRenderer;
|
||||
|
||||
private:
|
||||
// No private members
|
||||
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma warning(default: 4522)
|
||||
#endif // _WIN32
|
||||
|
||||
// *****************************************************************************
|
||||
#endif /* __cplusplus */
|
||||
#endif /* _MHardwareRenderer */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user