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lib/mayasdk7/include/maya/MLightLinks.h
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97
lib/mayasdk7/include/maya/MLightLinks.h
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#ifndef _MLightLinks
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#define _MLightLinks
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MLightLinks
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//
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// ***************************************************************************
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//
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// CLASS DESCRIPTION (MLightLinks)
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//
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// MLightLinks is a class which provides access to Maya's light linking
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// information. It parses the information expressed by the light linker nodes
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// in the scene, and provides a simple queryable interface for it.
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//
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// ***************************************************************************
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#if defined __cplusplus
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// ***************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MDagPath.h>
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#include <maya/MSelectionList.h>
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#include <maya/MIOStream.h>
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// ***************************************************************************
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// CLASS DECLARATION (MLightLinks)
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/// Class providing read-only Light Linking API functions (OpenMayaRender)
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/**
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*/
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class OPENMAYARENDER_EXPORT MLightLinks
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{
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public:
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///
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MLightLinks();
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///
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~MLightLinks();
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///
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MStatus parseLinks( const MObject& linkNode = MObject::kNullObj,
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bool verbose = false,
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IOS_REF(ostream) *stream = NULL,
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bool useIgnore = false );
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///
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MStatus getLinkedLights( const MDagPath& path,
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const MObject& component,
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MDagPathArray& lights );
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///
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MStatus getLinkedObjects( const MDagPath& light,
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MSelectionList& objects );
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///
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MStatus getIgnoredLights( const MDagPath& path,
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const MObject& component,
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MDagPathArray& lights );
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///
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MStatus getIgnoredObjects( const MDagPath& light,
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MSelectionList& objects );
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private:
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void *f_linkUtil;
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};
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// ***************************************************************************
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#endif /* __cplusplus */
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#endif /* _MLightLinks */
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