added everything
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184
lib/mayasdk7/include/maya/MPxContext.h
Executable file
184
lib/mayasdk7/include/maya/MPxContext.h
Executable file
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#ifndef _MPxContext
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#define _MPxContext
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MPxContext
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MPxContext)
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//
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// This is the base class for contexts.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MTypes.h>
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#include <maya/MEvent.h>
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#include <maya/MString.h>
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#include <maya/MSyntax.h>
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#include <maya/MObject.h>
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// *****************************************************************************
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// DECLARATIONS
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class MString;
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class MDoubleArray;
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class MIntArray;
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class MPxToolCommand;
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class MCursor;
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// *****************************************************************************
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// CLASS DECLARATION (MPxContext)
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/// Base class for user defined contexts (OpenMayaUI)
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/**
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The base class for user defined contexts
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAUI_EXPORT MPxContext
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{
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public:
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enum ImageIndex {
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kImage1 = 0,
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kImage2,
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kImage3
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};
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///
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MPxContext ();
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///
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virtual ~MPxContext ();
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///
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virtual void toolOnSetup( MEvent & event );
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///
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virtual void toolOffCleanup();
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///
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virtual MStatus doPress ( MEvent & event );
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///
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virtual MStatus doRelease ( MEvent & event );
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///
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virtual MStatus doDrag ( MEvent & event );
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///
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virtual MStatus doHold ( MEvent & event );
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///
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virtual MStatus doEnterRegion ( MEvent & event );
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///
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virtual MStatus helpStateHasChanged ( MEvent & event );
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///
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virtual void deleteAction();
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///
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virtual void completeAction();
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///
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virtual MStatus addManipulator( const MObject & manipulator );
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///
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virtual MStatus deleteManipulators();
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///
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MStatus setImage( const MString & image, ImageIndex index );
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///
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MStatus getImage( MString & image, ImageIndex index ) const;
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protected:
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///
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MStatus setHelpString( const MString & str );
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///
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MStatus setTitleString( const MString & str );
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///
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MStatus setCursor( const MCursor & cursor );
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///
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MStatus beginMarquee( MEvent & event );
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///
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MStatus dragMarquee( MEvent & event );
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///
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MStatus releaseMarquee( MEvent & event,
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short& top, short& left,
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short& bottom, short& right );
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// Create an instance of a tool command for use in
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// this context.
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//
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///
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virtual MPxToolCommand * newToolCommand();
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virtual const char* className() const;
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public:
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// Temporarily putting these virtual functions at the end
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///
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virtual void abortAction();
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///
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virtual bool processNumericalInput( const MDoubleArray &values,
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const MIntArray &flags,
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bool isAbsolute );
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///
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virtual bool feedbackNumericalInput() const;
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///
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virtual MSyntax::MArgType argTypeNumericalInput( unsigned index ) const;
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///
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virtual void getClassName( MString & name ) const;
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protected:
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///
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static bool ignoreEntry( const MIntArray &flags,
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unsigned entry );
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private:
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friend class MPxSelectionContext;
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friend class MToolsInfo;
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void setData( void * ptr );
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void * data;
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MString title;
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MString help;
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MString fImage;
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unsigned fImageIndex;
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MCursor * cursor;
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxContext */
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