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lib/mayasdk7/include/maya/MPxDeformerNode.h
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lib/mayasdk7/include/maya/MPxDeformerNode.h
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#ifndef _MPxDeformerNode
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#define _MPxDeformerNode
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//
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//-
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// ==========================================================================
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// Copyright (C) 1995 - 2005 Alias Systems Corp. and/or its licensors. All
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// rights reserved.
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//
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// The coded instructions, statements, computer programs, and/or related
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// material (collectively the "Data") in these files contain unpublished
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// information proprietary to Alias Systems Corp. ("Alias") and/or its
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// licensors, which is protected by Canadian and US federal copyright law and
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// by international treaties.
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//
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// The Data may not be disclosed or distributed to third parties or be copied
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// or duplicated, in whole or in part, without the prior written consent of
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// Alias.
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//
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// THE DATA IS PROVIDED "AS IS". ALIAS HEREBY DISCLAIMS ALL WARRANTIES RELATING
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// TO THE DATA, INCLUDING, WITHOUT LIMITATION, ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE. IN NO EVENT SHALL ALIAS BE LIABLE FOR ANY DAMAGES
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// WHATSOEVER, WHETHER DIRECT, INDIRECT, SPECIAL, OR PUNITIVE, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, OR IN EQUITY,
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// ARISING OUT OF ACCESS TO, USE OF, OR RELIANCE UPON THE DATA.
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// ==========================================================================
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//+
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//
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// CLASS: MPxDeformerNode
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//
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// *****************************************************************************
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//
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// CLASS DESCRIPTION (MPxDeformerNode)
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//
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// MPxDeformerNode allows the creation of user-defined deformers. A deformer
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// is a node which takes any number of input geometries, deforms them and
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// places the output into the output geometry attribute.
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//
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// For more information, please see the built-in documentation
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// in MPxDeformerNode.cpp.
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//
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// *****************************************************************************
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#if defined __cplusplus
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// *****************************************************************************
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// INCLUDED HEADER FILES
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#include <maya/MStatus.h>
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#include <maya/MTypes.h>
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#include <maya/MObject.h>
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#include <maya/MPxNode.h>
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#include <maya/MSelectionList.h>
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// *****************************************************************************
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// DECLARATIONS
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// *****************************************************************************
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// CLASS DECLARATION (MPxDeformerNode)
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class MItGeometry;
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class MDagModifier;
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/// Base class for user defined Deformers (OpenMayaAnim)
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/**
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Create user defined Deformers.
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*/
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#ifdef _WIN32
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#pragma warning(disable: 4522)
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#endif // _WIN32
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class OPENMAYAANIM_EXPORT MPxDeformerNode : public MPxNode
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{
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public:
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///
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MPxDeformerNode();
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///
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virtual ~MPxDeformerNode();
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///
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virtual MPxNode::Type type() const;
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// Methods to overload
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// deform is called by computePlug when an output geometry
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// value is evaluated
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//
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///
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virtual MStatus deform(MDataBlock& block,
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MItGeometry& iter,
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const MMatrix& mat,
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unsigned int multiIndex);
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// return the attribute that gets connected to the
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// deformer tool shape
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//
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///
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virtual MObject& accessoryAttribute() const;
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// called at creation time so that the node can create and attach any
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// that it needs in order to function
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//
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///
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virtual MStatus accessoryNodeSetup(MDagModifier& cmd);
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// return the weight value for the given index pair
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//
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///
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float weightValue( MDataBlock& mblock,
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unsigned int multiIndex,
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unsigned int wtIndex);
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///
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void setUseExistingConnectionWhenSetEditing(bool state);
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// called when the set being deformed by this deformer has been modified to
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// add/remove this selection list.
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//
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///
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virtual void setModifiedCallback( MSelectionList& list,
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bool listAdded );
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// Inherited attributes
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/// input attribute, multi
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static MObject input;
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/// input geometry attribute
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static MObject inputGeom;
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/// input group id attribute
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static MObject groupId;
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/// geometry output attribute
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static MObject outputGeom;
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/// weight list attribute, multi
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static MObject weightList;
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/// weight attribute, multi
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static MObject weights;
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/// envelope attribute
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static MObject envelope;
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protected:
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// No protected members
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private:
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static void initialSetup();
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static const char* className();
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};
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#ifdef _WIN32
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#pragma warning(default: 4522)
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#endif // _WIN32
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// *****************************************************************************
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#endif /* __cplusplus */
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#endif /* _MPxNode */
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