reuse icons and blbs to remove some content
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@@ -21,32 +21,10 @@ datablock fxDtsBrickData(LogicGate_Adder8Bit_Data){
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logicInit = "";
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logicInput = "";
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logicUpdate =
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"return function(gate) " @
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"local val = ( " @
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" ( Gate.getportstate(gate, 1) + Gate.getportstate(gate, 9) + Gate.getportstate(gate, 25)) " @
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" + ((Gate.getportstate(gate, 2) + Gate.getportstate(gate, 10)) * 2) " @
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" + ((Gate.getportstate(gate, 3) + Gate.getportstate(gate, 11)) * 4) " @
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" + ((Gate.getportstate(gate, 4) + Gate.getportstate(gate, 12)) * 8) " @
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" + ((Gate.getportstate(gate, 5) + Gate.getportstate(gate, 13)) * 16) " @
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" + ((Gate.getportstate(gate, 6) + Gate.getportstate(gate, 14)) * 32) " @
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" + ((Gate.getportstate(gate, 7) + Gate.getportstate(gate, 15)) * 64) " @
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" + ((Gate.getportstate(gate, 8) + Gate.getportstate(gate, 16)) * 128) " @
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") " @
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"if val >= 256 then val = val-256; Gate.setportstate(gate, 26, 1); else Gate.setportstate(gate, 26, 0) end " @
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"if val >= 128 then val = val-128; Gate.setportstate(gate, 24, 1); else Gate.setportstate(gate, 24, 0) end " @
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"if val >= 64 then val = val-64; Gate.setportstate(gate, 23, 1); else Gate.setportstate(gate, 23, 0) end " @
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"if val >= 32 then val = val-32; Gate.setportstate(gate, 22, 1); else Gate.setportstate(gate, 22, 0) end " @
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"if val >= 16 then val = val-16; Gate.setportstate(gate, 21, 1); else Gate.setportstate(gate, 21, 0) end " @
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"if val >= 8 then val = val-8; Gate.setportstate(gate, 20, 1); else Gate.setportstate(gate, 20, 0) end " @
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"if val >= 4 then val = val-4; Gate.setportstate(gate, 19, 1); else Gate.setportstate(gate, 19, 0) end " @
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"if val >= 2 then val = val-2; Gate.setportstate(gate, 18, 1); else Gate.setportstate(gate, 18, 0) end " @
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"if val >= 1 then val = val-1; Gate.setportstate(gate, 17, 1); else Gate.setportstate(gate, 17, 0) end " @
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"end"
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;
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logicUpdate = "";
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logicGlobal = "";
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numLogicPorts = 26;
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numLogicPorts = 27;
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@@ -196,6 +174,11 @@ datablock fxDtsBrickData(LogicGate_Adder8Bit_Data){
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logicPortPos[25] = "-15 -1 0";
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logicPortDir[25] = 0;
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logicPortUIName[25] = "COut";
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logicPortCauseUpdate[25] = true;
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logicPortType[26] = 1;
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logicPortPos[26] = "-15 1 0";
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logicPortDir[26] = 0;
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logicPortUIName[26] = "InvB";
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logicPortCauseUpdate[26] = true;
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};
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