fix bugs with queue inlining; inline gate queue as well

This commit is contained in:
Redo0
2021-06-05 19:12:21 -05:00
parent d3d03ce9a7
commit 00dc81948d
4 changed files with 30 additions and 16 deletions

View File

@@ -39,9 +39,7 @@ function Group.addwire(group, wire)
Wire.setgroup(wire, group)
Wire.update(wire)
if group.in_queue==0 then
Simulation.queuegroup(GSim, group)
end
Simulation.queuegroup_safe(GSim, group)
end
end
end
@@ -98,7 +96,7 @@ function Group.addport(group, port)
group.nout_ports = group.nout_ports + 1
group.state_num = group.state_num + Port.getstate(port)
Simulation.queuegroup(GSim, group)
Simulation.queuegroup_safe(GSim, group)
elseif port.type == PortTypes.input then
if group.in_ports[port] then error("port already in group") end
@@ -106,7 +104,7 @@ function Group.addport(group, port)
group.in_ports[port] = port
group.nin_ports = group.nin_ports + 1
Simulation.queuegate(GSim, Port.getgate(port))
Simulation.queuegate_safe(GSim, Port.getgate(port))
end
@@ -124,7 +122,7 @@ function Group.removeport(group, port)
group.state_num = group.state_num - Port.getstate(port)
Simulation.queuegroup(GSim, group)
Simulation.queuegroup_safe(GSim, group)
elseif port.type == PortTypes.input then
if not group.in_ports[port] then error("port not in group") end
@@ -132,7 +130,7 @@ function Group.removeport(group, port)
group.in_ports[port] = nil
group.nin_ports = group.nin_ports - 1
Simulation.queuegate(GSim, Port.getgate(port))
Simulation.queuegate_safe(GSim, Port.getgate(port))
end
Group.rebuild_ports(group)
@@ -185,7 +183,10 @@ function Group.setstate(group, state)
local len = group.num_gates_update
for i = 1, len do
Simulation.queuegate(sim, group.gates_update[i])
local gate = group.gates_update[i]
if gate.in_queue==0 then
Simulation.queuegate(sim, gate)
end
end
Simulation.queuegroupfx(sim, group)